BuildYour11
Official Rules

How BuildYour11 Works

Everything you need to know about gameweeks, fantasy scoring, predictions, transfers, chips, and rewards. Last updated: June 2026.

Fantasy Scoring

Points awarded for player performance in each match

ActionPositionPoints
Appearance (any minutes)All+1
Goal scoredGK / DEF+7
Goal scoredMID+6
Goal scoredFWD+5
AssistAll+3
Clean sheet (60+ min)GK / DEF+5
Clean sheet (60+ min)MID+1
Penalty saveGK+5
Penalty missAll-2
Conceding a penaltyAll-1
Yellow cardAll-1
Red cardAll-2
Own goalAll-2
Each goal conceded (after 1st)GK / DEF-1
Scouting bonus (<5% selected, 4+ pts)All+2
Captain bonus (×2 pts)AllMultiplier
Vice-captain (×2 if captain DNP)AllMultiplier

Prediction Scoring

Bonus points for correctly predicting match outcomes

Correct PredictionPoints
Exact scoreline (Group Stage)+10
Exact scoreline (R32 / R16)+12
Exact scoreline (QF / SF)JACKPOT+15
Exact scoreline (Final)JACKPOT+20
Correct result (W/D/L)+5
Correct goal difference+3

Predictions lock 5 minutes before each match kickoff. One prediction per match per account.

Gameweeks & Transfers

Managing your squad throughout the tournament

Transfer Allocation

StageRoundFree Transfers
GW1
Matchday 1Initial squad build♾ Unlimited
GW2
Matchday 23
GW3
Matchday 33
GW4
Round of 3216 teams eliminated — new players can join♾ Unlimited
GW5
Round of 164
GW6
Quarter-finalsYellow cards reset4
GW7
Semi-finals5
GW8
Final6
⚠️
Extra transfer cost: -3 points each

Transfers beyond your free allowance deduct 3 points each. Unused free transfers do not roll over.

Deadlines

👥Squad transfers lock at the gameweek deadline below (before the first match of each round)
Predictions lock 5 minutes before each match — you can predict any match right up until it starts
🆕New players can join and create squads during unlimited transfer windows (GW1 & GW4)
GWRoundSquad Deadline (UTC)
GW1Matchday 1Jun 11, 14:00NEW PLAYERS
GW2Matchday 2Jun 18, 14:00
GW3Matchday 3Jun 24, 14:00
GW4Round of 32Jun 28, 14:00NEW PLAYERS
GW5Round of 16Jul 3, 16:00
GW6Quarter-finalsJul 9, 16:00
GW7Semi-finalsJul 14, 18:00
GW8FinalJul 19, 18:00

Squad Structure

Total Squad15
=
Starters11
+
Bench4
2
GK
Goalkeepers
5
DEF
Defenders
5
MID
Midfielders
3
FWD
Forwards

Max 5 players per nation (QF+) · $100M budget

Key Rules

💰
Budget

$100M budget. Player prices fluctuate based on selection popularity.

⚠️
Extra Transfers

Each transfer beyond your free allowance costs -3 points.

🔄
No Rollover

Unused free transfers do not carry over to the next Gameweek.

🌍
Nation Limit

Maximum 3 players per nation in group stage, increased to 5 from Quarter-finals onward.

📈
Knockout Bonus

Prediction points scale in knockout stages — exact score is worth up to 20 pts in the Final.

Bench & Substitutions

🎯
Bench Order

Set your 4 bench players in priority order (1st sub → 4th sub) before each GW deadline. The order determines which bench player comes on first if a starter doesn't play.

🔁
Auto-Subs

Auto-subs are processed after the round ends. If a starter plays 0 minutes (DNP), the highest-priority bench player who DID play replaces them — provided the resulting formation is valid (min 1 GK, 3 DEF, 3 MID, 1 FWD).

🥅
Goalkeeper

A GK can only be auto-subbed by another GK. If your starting GK doesn't play and your bench GK did, the swap happens automatically. For manual subs, a GK can only be swapped with the bench GK before either has kicked off.

🔓
Unlocked Swaps

You can freely swap any unlocked starter (match not started) with an unlocked bench player at any time — rearrange your lineup as often as you like before kickoff.

🎮
Post-Match Sub

Once a starter's match is completed, you can replace them with a bench player whose match hasn't started yet. The completed player moves to bench and can't return to the starting XI.

🔒
Locked Players

A player whose match is currently in progress is locked — they cannot be swapped or substituted until their match finishes.

Manual cancels Auto

If you make any manual substitution or captain change during a live round, auto-subs are disabled for that entire round. Make no changes to let auto-subs handle DNPs for you.

©️
Captain DNP

If your captain plays 0 minutes, your vice-captain receives 2× points automatically. This applies regardless of whether auto-subs are active.

Chips & Boosts

Special one-time abilities to deploy strategically

🃏

Wildcard

Unlimited free transfers for one Gameweek. You get 1 Wildcard for the entire tournament. Note: GW1 (Pre-tournament) and GW4 (Round of 32) already have unlimited transfers — save your Wildcard for other rounds.

©

Triple Captain

Your captain scores 3× points instead of 2× for one Gameweek. Use on a fixture where your captain is likely to dominate — semi-finals and final are popular choices.

Bench Boost

All 15 squad members earn points this Gameweek, not just your starting XI. Best used when many of your bench players have favorable fixtures.

General Rules

Platform rules and code of conduct

BuildYour11 is 100% free to play. No purchase or payment is required to participate.

All fantasy points are calculated from official match data provided by our data partners.

Points are finalized within 2 hours of each match completing.

All registered managers compete equally. There is no paid tier or premium access requirement.

Top performers on Fantasy and Prediction leaderboards earn digital badges displayed on their profile.

Additional prizes may be announced as the community grows — details will be shared before knockout stages.

Multiple accounts are prohibited and will result in disqualification.

Any attempt to exploit bugs or manipulate the system will result in disqualification.

BuildYour11 reserves the right to correct any point tallying errors.

BuildYour11 is not affiliated with, endorsed by, or sponsored by FIFA or any football association. All trademarks belong to their respective owners.

Rewards

How top performers earn recognition and prizes

100% Free to Play

BuildYour11 is completely free. All registered managers compete equally and earn digital badges based on leaderboard performance. No payment required.

Age requirement13+ years
Entry feeFree
RecognitionDigital badges
PrizesTBA based on community size
Accounts per person1 maximum
More infoSee /rewards page